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Railgun is easily replaceable with artillery or some other weapon, or nothing if you prefer, due to its location. This should make the craft easily built in numbers and should give even the biggest ships a bit of a scare with its tough frame and railgun. Fully laden the weight is only a bit over 320 metric tons. The vessel also sports heavy armor, making it rather resilient against small craft while still being light enough to dance around bigger ships. If you play on higher inventory multipliers, you can carry that many times more items while preserving its mobility. Containers were filled to the limit of what a 1x inventory game would allow. It also has the necessary utilities for long term and long distance deployment including:Ī beacon when relaying its position is neededĤ small reactors and 2 batteries for supplying the drive and railgun over timeĤ46 assault rounds and 66 railgun, 1,600 ammo for the interior turrets, a bit over 10,000kg of ice and 100 uranium ingots per reactor for those who wish to paste the blueprint in creative for testing. It does have 4 interior turrets set to shoot down missiles and hydromen for point defense. ![]() ![]() Like a small beetle with a big horn, this gunship is compact and tough while sporting a nasty surprise.Ī smaller version of the Phantom that uses only one railgun and one assault turret for offense, but it ditches the atmospheric thrusters for a pure hydrogen setup with plenty of thrust for short term atmospheric flight and 4 small hydrogen tanks for storage.
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